In this workshop, you can learn how the mechanical and algorithmic workings of the OTTO installation, which will be exhibited at Sónar+D CCCB, along with its creators: the scenographer and robo-artist Roland Olbeter and the musician and developer Urbez Capalbo.
Mini-basketball balls suspended in the air hold keys that are activated by the public and bounce on a platform. The bouncing is amplified and transformed by an algorithm into a sound source that will be different in every interaction.
At the end of every generated micro-piece, the ball returns to the ceiling impulsed by an air shot. This sound is also integrated into the sonic world that surrounds the installations. The generative algorithm is also fed by data from NASA’s public databases, which are updated in real-time through the internet.
After its presence at the festival, OTTO will have generated a sonic demo composed of 500 hours of algorithms that could be used to create a soundtrack for a science fiction film.