& Business
14, 15, 16, 17
June 2017

Royal College of Art: Soundobject

Sonified objects and social interactions around music

Buy Your Delegate Pass
Thursday 16 10:00 - 1464552000 Sónar by Day
(P4 - Level 2 and 3)
Friday 17 10:00 - 1464552000 Sónar by Day
(P4 - Level 2 and 3)
Saturday 18 13:00 - 1464552000 Sónar by Day
(P4 - Level 2 and 3)

Soundobject is an Information Experience Design programme of the Royal College of Art, which includes projects that explore human interaction through sound, adding it to daily objects, household spaces and everyday situations. These are the projects they will be presenting at MarketLab:


The ingredients of Memory are a loop mechanism, a microphone and a device that records ambient sounds and plays them non-stop. The aim of Memory is to give life to daily objects by adding sounds from the nearest environment, and thus giving them sound memory. By approaching the object to your ear, you can listen to the sounds echoing through it.


Spin is a mobile sequencer that transforms an after-lunch conversation into a social sonic experience. This device literally spins and scans its environment, converting daily objects like glasses or dishes into the musical elements of a collective composition.


A swing made out of fabric that becomes a switch with motion, triggering sounds of nature, roommates and neighbours, or other household sounds – that is Swing. This design is aimed to connect with close people through the common sonic landscape they share.


Pulse is a device made out of el-wire (electroluminiscent) fabric that operates as a shift mechanism to connect people through music, making sure everybody has the opportunity to play songs. This device is placed next to a glass and flickers to the rhythm of the music when your turn is close.


Shape is a system of elastics hanging from the ceiling that distort the music played at a certain moment when you pull them – rhythm is doubled and expanded like a rubber band. At the same time, felt clothes hanging from the ceiling isolate certain areas, creating improvised booths for music audition. Shape is a response to interaction, architectural space and social relationships.


Filter is a system of tablecloths that promotes conversation. Meals will not be interrupted by telephone calls, text messages or alarms. People around the table will have to leave their phones where they can be seen easily, in one of the felt circles of the tablecloth, or else music will stop. If people want to listen to the music, they must agree and ignore their phones.