The looms that were used in textile factories were controlled by a punched card – one of the oldest examples of binary code and therefore one of the earliest known forms of computing. One of those cards is the basic element of Basilika, the project that the creative studio Lab Binaer is bringing to MarketLab at Sónar+D.
Basilika is an audiovisual intervention in an abandoned warehouse in an old textile factory in Augsburg. It is a mapping projection controlled by the punched card. The content of the projection revolves around the contrasts of the textile industry yesterday and today, and consists of two parts: a first part that is noisy and mechanical, which represents life in the factory and the workers’ questionable working conditions; and a second one that is light and pleasant, which is like a fashion show.
Lab Binaer are from Augsburg, and Basilika is a commission by the city’s textile museum. This artistic multimedia studio specializes in creating experiences that combine sound, visual and haptic stimuli (the latter are related to touch and the manipulation of objects). In their space in MarketLab, they will be exhibiting a small-scale version of this installation, which includes technologies such as animation, programming and the use of sensors.